More difficulties arise when gamers use the ideal thumbstick to maintain the puck away from their bodies. When this happens, they stop skating. Not ice hockey causes opposing players to take the puck away effortlessly, and there simply is not any way to make any plays. With the passing becoming atrocious - centered on planning the left rod and R2 buttons - that means, like NHL 19 and NHL 20 before itpassing is a guessing game trusting the pass makes it to the right location. After playing with the Franchise mode and easy pick-up matches, this problem becomes even more evident in all difficulty levels, beyond merely Be a Guru where it is most exacerbated.
Electronic Arts wants players to concentrate on the new motions in NHL 21, but pulling off something such as"The Michigan" was an effort of massive trial and error spanning multiple days just to perform it once successfully. NHL 21 has sold itself as a match with some amazing moves in it, but barring some hardcore gamers, nobody will bother to do them because of the effort required. As for slide dekes, after learning how to do them, there was never any real use to utilizing it in the game because principles remained difficult to perform and only maintaining the puck moving from end-to-end requires too much focus to actually enjoy pulling off anything flashier.
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