Hell we say they spend their time on MUT, but just how much does MUT really change year to year in a fundamental level? I dabble in it for a cumulative 10 hours every year and it is always the same at the base. I do not understand what these devs do all year. You're working from home, why do these basic upgrades take 3 weeks to release? Oh that's right it's make you spend most of your resources and time on fucking MUT. It's clear they are feeling the strain from the neighborhood and they have seen all of the terrible reviews, but they nevertheless do not give a fuck. Just tell us this season is a clean already. They really have less time than that. I think it's more like 8 months to make Madden. I truly wish that EA would do what Activision did CoD and earn a different studio or 2 so that they have more time to spend on the match. Imagine how good of a game that had 3 or more years of development would be.
And that's a good idea but I am sure its yet to occur due to greed and money. Even with all of the hate EA gets, they create a fuck ton away their matches. They need to expand the development team or just make MUT its own different thing. I also really wish these significant madden YouTubers would quit ripping packs in videos. I found throne torn $1000 in packs in one of the videos another day. That just makes folks, including myself, wish to go split some packs. It's a really negative trickle down impact. Or only update the current iteration with new roster updates/franchise upgrades for 10 dollars a year or something. Idk. Anything else than what were currently becoming. They might but that also would not fix how broken it's gameplay is. I remember when I played Madden 20 I thought hey that is way better than last years then like after a week or two it just seemed as though the code was breaking down glitches and bugs started appearing.Overall, it is very enjoyable, and it is fun thinking you have produced a new basic, or meta-strategy, for a new football that does not exist anyplace else. Figuring out how to pull the midair lateral -- by which a receiver immediately shoves the ball to a nearby teammate, like a volleyball player setting the ball was a fun breakthrough. Of course, I then abused this trick enough that I would frequently lose ownership, or bat the ball back to a player behind the line of scrimmage for no fantastic reason.
Maybe not having a"normal" season, or threatening all of the normalcy an NFL Sunday has come to signify, makes this year when a more outsized, less realistic variant of the game can take the banner. In real life, there's enough doubt about how the regular season will go that it's a real head slap watching a Madden game begin with the full-bore presentation of an NFL Sunday (particularly if Gaudin mentions"the Washington Football Team"). It is not a good sense; the idealized demonstration of soccer inside a world without COVID-19 brings more pain than relief.
The smaller-scale, messin'-about, fewer-expectations air of The Yard -- plus the arcade-like Superstar KO challenge mode, which returns from Madden NFL 20 -- is likely where I will spend the majority of my time. That's particularly true whenever the NFL itself can't be expected to provide a real comparison, where I could judge how great my out-of-nowhere star or underdog team actually is. Racking up stylish equipment and additional vanities as I progress through Your Yard's XP system is, I acknowledge, a solid motivator to keep me playing.
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