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They both aren't perfect, but both have faults

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They both aren't perfect, but both have faults has not posted anything yet
Start date 09/19/21 - 01:00
End date 09/20/21 - 08:00
  • Description

    They both aren't perfect, but both have faults. FF14 is more narrative-driven, so the 1-50 grind can be a bit challenging to comprehend (although you can purchase levels and other items in WoW, as well). The cleaning of the contents of the base game was a true chore and the reason I could make it through was the people saying it does improve by the minute, and you should persevere. WoW didn't need to perform this, and they could easily trim their vanilla gameplay down since the groundwork for the story was already in place in the Warcraft series. A missing the vanilla story isn't going to add up to much in the future.

    It didn't only used to just a couple of buttons sporting GCDs that were long, but just as WoW has evolved over the years, FF14 was required to improve its the gameplay base so that there's things to do every few levels. Shit, my white mage has like 5-6 bars I have fully equipped with most of the time on. Level squashes in WoW aren't the same as WoW's earlier ones. It means that players need to utilize similar skills when leveling up. It's not a huge issue. The only legitimate and difficult negative aspect of the game to me is PVP. I'm unable to wrap my brain over that mess.

    It's important for people to know that these are two distinct games that can do various things effectively. I prefer FF14 in the end because there's a lot less toxic, the story is more engaging, and it's a lot of fun once you are able to get into the expansions. JRPGs have always been a top choice of mine , and this one has so much fun that I'm regretting not getting into it earlier. From vanilla to the latest years, WoW has risen slowly. It's simple to learn and play, and it will always touch all my nostalgia buttons. However, the plot can be funny at times, and I'd like to see more than 10+ years old graphics.

    There is at least teleporting and not lengthy flight paths of 10+ minutes. :P I will admit that "Pray Come to the Waking Sands" can cause me to experience some gaming-related PTSD from the past.

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